UnitBlueprint {
    Merge = true,
    BlueprintId = "xsl0401", # experimental land unit
    Weapon = {
        {   
            ProjectileLifetime = 5.52, # needs a projectile lifetime for same reason Megalith needs one [126]
        },
        {   
        },
        {   
            ProjectileLifetime = 1.0,
        },
    },
}
