UnitBlueprint {
    Merge = true,
    BlueprintId = "xsa0103", #T1 bomber
    Air = {
        PredictAheadForBombDrop = 3, # [102]
    },
    Weapon = {
        {
            FiringTolerance = 6, # [102]
            FixBombTrajectory = true,  # [152]
            ProjectileLifetime = 30,  # [169]
        },
    },
}
