

aStratIconTranslation = {
	
	icon_bomber1_antinavy = 'bomber_antinavy',
	icon_bomber1_directfire = 'bomber_directfire',
	icon_bomber1_generic = 'bomber_generic',
	icon_bomber2_antinavy = 'bomber_antinavy',
	icon_bomber2_directfire = 'bomber_directfire',
	icon_bomber2_generic = 'bomber_generic',
	icon_bomber3_antinavy = 'bomber_antinavy',
	icon_bomber3_directfire = 'bomber_directfire',
	icon_bomber3_generic = 'bomber_generic',
	icon_bomber_antinavy = 'bomber_antinavy',
	icon_bomber_directfire = 'bomber_directfire',
	icon_bomber_generic = 'bomber_generic',
	icon_bot1_directfire = 'bot_directfire',
	icon_bot1_generic = 'bot_generic',
	icon_bot1_intel = 'bot_intel',
	icon_bot2_directfire = 'bot_directfire',
	icon_bot2_generic = 'bot_generic',
	icon_bot2_intel = 'bot_intel',
	icon_bot3_directfire = 'bot_directfire',
	icon_bot3_generic = 'bot_generic',
	icon_bot3_intel = 'bot_intel',
	icon_bot_directfire = 'bot_directfire',
	icon_bot_generic = 'bot_generic',
	icon_bot_intel = 'bot_intel',
	icon_commander_generic = 'commander_generic',
	icon_experimental_generic = 'experimental_generic',
	icon_factory1_air = 'factory_air',
	icon_factory1_generic = 'factory_generic',
	icon_factory1_land = 'factory_land',
	icon_factory1_naval = 'factory_naval',
	icon_factory2_air = 'factory_air',
	icon_factory2_generic = 'factory_generic',
	icon_factory2_land = 'factory_land',
	icon_factory2_naval = 'factory_naval',
	icon_factory3_air = 'factory_air',
	icon_factory3_generic = 'factory_generic',
	icon_factory3_land = 'factory_land',
	icon_factory3_naval = 'factory_naval',
	icon_factory_air = 'factory_air',
	icon_factory_generic = 'factory_generic',
	icon_factory_land = 'factory_land',
	icon_factory_naval = 'factory_naval',
	icon_fighter1_antiair = 'fighter_antiair',
	icon_fighter1_directfire = 'fighter_directfire',
	icon_fighter1_generic = 'fighter_generic',
	icon_fighter1_intel = 'fighter_intel',
	icon_fighter2_antiair = 'fighter_antiair',
	icon_fighter2_bomb = 'fighter_bomber',
	icon_fighter2_directfire = 'fighter_directfire',
	icon_fighter2_generic = 'fighter_generic',
	icon_fighter2_intel = 'fighter_intel',
	icon_fighter3_antiair = 'fighter_antiair',
	icon_fighter3_directfire = 'fighter_directfire',
	icon_fighter3_generic = 'fighter_generic',
	icon_fighter3_intel = 'fighter_intel',
	icon_fighter_antiair = 'fighter_antiair',
	icon_fighter_directfire = 'fighter_directfire',
	icon_fighter_generic = 'fighter_generic',
	icon_fighter_intel = 'fighter_intel',
	icon_gunship1_antiair = 'gunship_antiair',
	icon_gunship1_directfire = 'gunship_directfire',
	icon_gunship1_generic = 'gunship_generic',
	icon_gunship1_transport = 'gunship_transport',
	icon_gunship2_antiair = 'gunship_antiair',
	icon_gunship2_directfire = 'gunship_directfire',
	icon_gunship2_generic = 'gunship_generic',
	icon_gunship2_transport = 'gunship_transport',
	icon_gunship3_antiair = 'gunship_antiair',
	icon_gunship3_directfire = 'gunship_directfire',
	icon_gunship3_generic = 'gunship_generic',
	icon_gunship3_transport = 'gunship_transport',
	icon_gunship_antiair = 'gunship_antiair',
	icon_gunship_directfire = 'gunship_directfire',
	icon_gunship_generic = 'gunship_generic',
	icon_gunship_transport = 'gunship_transport',
	icon_land1_antiair = 'land_antiair',
	icon_land1_artillery = 'land_artillery',
	icon_land1_bomb = 'land_bomb',
	icon_land1_counterintel = 'land_counterintel',
	icon_land1_directfire = 'land_directfire',
	icon_land1_engineer = 'land_engineer',
	icon_land1_generic = 'land_generic',
	icon_land1_intel = 'land_intel',
	icon_land1_missile = 'land_missile',
	icon_land1_shield = 'land_shield',
	icon_land2_antiair = 'land_antiair',
	icon_land2_artillery = 'land_artillery',
	icon_land2_bomb = 'land_bomb',
	icon_land2_counterintel = 'land_counterintel',
	icon_land2_directfire = 'land_directfire',
	icon_land2_engineer = 'land_engineer',
	icon_land2_generic = 'land_generic',
	icon_land2_intel = 'land_intel',
	icon_land2_missile = 'land_missile',
	icon_land2_shield = 'land_shield',
	icon_land3_antiair = 'land_antiair',
	icon_land3_artillery = 'land_artillery',
	icon_land3_bomb = 'land_bomb',
	icon_land3_counterintel = 'land_counterintel',
	icon_land3_directfire = 'land_directfire',
	icon_land3_engineer = 'land_engineer',
	icon_land3_generic = 'land_generic',
	icon_land3_intel = 'land_intel',
	icon_land3_missile = 'land_missile',
	icon_land3_shield = 'land_shield',
	icon_land_antiair = 'land_antiair',
	icon_land_artillery = 'land_artillery',
	icon_land_bomb = 'land_bomb',
	icon_land_counterintel = 'land_counterintel',
	icon_land_directfire = 'land_directfire',
	icon_land_engineer = 'land_engineer',
	icon_land_generic = 'land_generic',
	icon_land_intel = 'land_intel',
	icon_land_missile = 'land_missile',
	icon_land_shield = 'land_shield',
	icon_ship1_air = 'ship_air',
	icon_ship1_antiair = 'ship_antiair',
	icon_ship1_antinavy = 'ship_antinavy',
	icon_ship1_counterintel = 'ship_counterintel',
	icon_ship1_directfire = 'ship_directfire',
	icon_ship1_generic = 'ship_generic',
	icon_ship1_intel = 'ship_intel',
	icon_ship1_missile = 'ship_missile',
	icon_ship1_shield = 'ship_shield',
	icon_ship2_air = 'ship_air',
	icon_ship2_antiair = 'ship_antiair',
	icon_ship2_antinavy = 'ship_antinavy',
	icon_ship2_counterintel = 'ship_counterintel',
	icon_ship2_directfire = 'ship_directfire',
	icon_ship2_generic = 'ship_generic',
	icon_ship2_intel = 'ship_intel',
	icon_ship2_missile = 'ship_missile',
	icon_ship2_shield = 'ship_shield',
	icon_ship3_air = 'ship_air',
	icon_ship3_antiair = 'ship_antiair',
	icon_ship3_antinavy = 'ship_antinavy',
	icon_ship3_counterintel = 'ship_counterintel',
	icon_ship3_directfire = 'ship_directfire',
	icon_ship3_generic = 'ship_generic',
	icon_ship3_intel = 'ship_intel',
	icon_ship3_missile = 'ship_missile',
	icon_ship3_shield = 'ship_shield',
	icon_ship_air = 'ship_air',
	icon_ship_antiair = 'ship_antiair',
	icon_ship_antinavy = 'ship_antinavy',
	icon_ship_counterintel = 'ship_counterintel',
	icon_ship_directfire = 'ship_directfire',
	icon_ship_generic = 'ship_generic',
	icon_ship_intel = 'ship_intel',
	icon_ship_missile = 'ship_missile',
	icon_ship_shield = 'ship_shield',
	icon_structure1_air = 'structure_air',
	icon_structure1_antiair = 'structure_antiair',
	icon_structure1_antimissile = 'structure_antimissile',
	icon_structure1_antinavy = 'structure_antinavy',
	icon_structure1_artillery = 'structure_artillery',
	icon_structure1_counterintel = 'structure_counterintel',
	icon_structure1_directfire = 'structure_directfire',
	icon_structure1_energy = 'structure_energy',
	icon_structure1_engineer = 'structure_engineer',
	icon_structure1_generic = 'structure_generic',
	icon_structure1_intel = 'structure_intel',
	icon_structure1_land = 'structure_land',
	icon_structure1_mass = 'structure_mass',
	icon_structure1_missile = 'structure_missile',
	icon_structure1_naval = 'structure_naval',
	icon_structure1_shield = 'structure_shield',
	icon_structure1_transport = 'structure_transport',
	icon_structure2_air = 'structure_air',
	icon_structure2_antiair = 'structure_antiair',
	icon_structure2_antimissile = 'structure_antimissile',
	icon_structure2_antinavy = 'structure_antinavy',
	icon_structure2_artillery = 'structure_artillery',
	icon_structure2_counterintel = 'structure_counterintel',
	icon_structure2_directfire = 'structure_directfire',
	icon_structure2_energy = 'structure_energy',
	icon_structure2_engineer = 'structure_engineer',
	icon_structure2_generic = 'structure_generic',
	icon_structure2_intel = 'structure_intel',
	icon_structure2_land = 'structure_land',
	icon_structure2_mass = 'structure_mass',
	icon_structure2_missile = 'structure_missile',
	icon_structure2_naval = 'structure_naval',
	icon_structure2_shield = 'structure_shield',
	icon_structure2_transport = 'structure_transport',
	icon_structure3_air = 'structure_air',
	icon_structure3_antiair = 'structure_antiair',
	icon_structure3_antimissile = 'structure_antimissile',
	icon_structure3_antinavy = 'structure_antinavy',
	icon_structure3_artillery = 'structure_artillery',
	icon_structure3_counterintel = 'structure_counterintel',
	icon_structure3_directfire = 'structure_directfire',
	icon_structure3_energy = 'structure_energy',
	icon_structure3_engineer = 'structure_engineer',
	icon_structure3_generic = 'structure_generic',
	icon_structure3_intel = 'structure_intel',
	icon_structure3_land = 'structure_land',
	icon_structure3_mass = 'structure_mass',
	icon_structure3_missile = 'structure_missile',
	icon_structure3_naval = 'structure_naval',
	icon_structure3_shield = 'structure_shield',
	icon_structure3_transport = 'structure_transport',
	icon_structure_air = 'structure_air',
	icon_structure_antiair = 'structure_antiair',
	icon_structure_antimissile = 'structure_antimissile',
	icon_structure_antinavy = 'structure_antinavy',
	icon_structure_artillery = 'structure_artillery',
	icon_structure_counterintel = 'structure_counterintel',
	icon_structure_directfire = 'structure_directfire',
	icon_structure_energy = 'structure_energy',
	icon_structure_engineer = 'structure_engineer',
	icon_structure_generic = 'structure_generic',
	icon_structure_intel = 'structure_intel',
	icon_structure_land = 'structure_land',
	icon_structure_mass = 'structure_mass',
	icon_structure_missile = 'structure_missile',
	icon_structure_naval = 'structure_naval',
	icon_structure_shield = 'structure_shield',
	icon_structure_transport = 'structure_transport',
	icon_structure_wall = 'structure_wall',
	icon_sub1_antinavy = 'sub_antinavy',
	icon_sub1_directfire = 'sub_directfire',
	icon_sub1_generic = 'sub_generic',
	icon_sub1_missile = 'sub_missile',
	icon_sub2_antinavy = 'sub_antinavy',
	icon_sub2_directfire = 'sub_directfire',
	icon_sub2_generic = 'sub_generic',
	icon_sub2_missile = 'sub_missile',
	icon_sub3_antinavy = 'sub_antinavy',
	icon_sub3_directfire = 'sub_directfire',
	icon_sub3_generic = 'sub_generic',
	icon_sub3_missile = 'sub_missile',
	icon_sub_antinavy = 'sub_antinavy',
	icon_sub_directfire = 'sub_directfire',
	icon_sub_generic = 'sub_generic',
	icon_sub_missile = 'sub_missile',

}



aStratIconTranslation = {
	
	icon_bomber1_antinavy = 'bomber_antinavy',
	icon_bomber1_directfire = 'bomber_directfire',
	icon_bomber1_generic = 'bomber_generic',
	icon_bomber2_antinavy = 'bomber_antinavy',
	icon_bomber2_directfire = 'bomber_directfire',
	icon_bomber2_generic = 'bomber_generic',
	icon_bomber3_antinavy = 'bomber_antinavy',
	icon_bomber3_directfire = 'bomber_directfire',
	icon_bomber3_generic = 'bomber_generic',
	icon_bomber_antinavy = 'bomber_antinavy',
	icon_bomber_directfire = 'bomber_directfire',
	icon_bomber_generic = 'bomber_generic',
	icon_bot1_directfire = 'bot_directfire',
	icon_bot1_generic = 'bot_generic',
	icon_bot1_intel = 'bot_intel',
	icon_bot2_directfire = 'bot_directfire',
	icon_bot2_generic = 'bot_generic',
	icon_bot2_intel = 'bot_intel',
	icon_bot3_directfire = 'bot_directfire',
	icon_bot3_generic = 'bot_generic',
	icon_bot3_intel = 'bot_intel',
	icon_bot_directfire = 'bot_directfire',
	icon_bot_generic = 'bot_generic',
	icon_bot_intel = 'bot_intel',
	icon_commander_generic = 'commander_generic',
	icon_experimental_generic = 'experimental_generic',
	icon_factory1_air = 'factory_air',
	icon_factory1_generic = 'factory_generic',
	icon_factory1_land = 'factory_land',
	icon_factory1_naval = 'factory_naval',
	icon_factory2_air = 'factory_air',
	icon_factory2_generic = 'factory_generic',
	icon_factory2_land = 'factory_land',
	icon_factory2_naval = 'factory_naval',
	icon_factory3_air = 'factory_air',
	icon_factory3_generic = 'factory_generic',
	icon_factory3_land = 'factory_land',
	icon_factory3_naval = 'factory_naval',
	icon_factory_air = 'factory_air',
	icon_factory_generic = 'factory_generic',
	icon_factory_land = 'factory_land',
	icon_factory_naval = 'factory_naval',
	icon_fighter1_antiair = 'fighter_antiair',
	icon_fighter1_directfire = 'fighter_directfire',
	icon_fighter1_generic = 'fighter_generic',
	icon_fighter1_intel = 'fighter_intel',
	icon_fighter2_antiair = 'fighter_antiair',
	icon_fighter2_bomb = 'fighter_bomber',
	icon_fighter2_directfire = 'fighter_directfire',
	icon_fighter2_generic = 'fighter_generic',
	icon_fighter2_intel = 'fighter_intel',
	icon_fighter3_antiair = 'fighter_antiair',
	icon_fighter3_directfire = 'fighter_directfire',
	icon_fighter3_generic = 'fighter_generic',
	icon_fighter3_intel = 'fighter_intel',
	icon_fighter_antiair = 'fighter_antiair',
	icon_fighter_directfire = 'fighter_directfire',
	icon_fighter_generic = 'fighter_generic',
	icon_fighter_intel = 'fighter_intel',
	icon_gunship1_antiair = 'gunship_antiair',
	icon_gunship1_directfire = 'gunship_directfire',
	icon_gunship1_generic = 'gunship_generic',
	icon_gunship1_transport = 'gunship_transport',
	icon_gunship2_antiair = 'gunship_antiair',
	icon_gunship2_directfire = 'gunship_directfire',
	icon_gunship2_generic = 'gunship_generic',
	icon_gunship2_transport = 'gunship_transport',
	icon_gunship3_antiair = 'gunship_antiair',
	icon_gunship3_directfire = 'gunship_directfire',
	icon_gunship3_generic = 'gunship_generic',
	icon_gunship3_transport = 'gunship_transport',
	icon_gunship_antiair = 'gunship_antiair',
	icon_gunship_directfire = 'gunship_directfire',
	icon_gunship_generic = 'gunship_generic',
	icon_gunship_transport = 'gunship_transport',
	icon_land1_antiair = 'land_antiair',
	icon_land1_artillery = 'land_artillery',
	icon_land1_bomb = 'land_bomb',
	icon_land1_counterintel = 'land_counterintel',
	icon_land1_directfire = 'land_directfire',
	icon_land1_engineer = 'land_engineer',
	icon_land1_generic = 'land_generic',
	icon_land1_intel = 'land_intel',
	icon_land1_missile = 'land_missile',
	icon_land1_shield = 'land_shield',
	icon_land2_antiair = 'land_antiair',
	icon_land2_artillery = 'land_artillery',
	icon_land2_bomb = 'land_bomb',
	icon_land2_counterintel = 'land_counterintel',
	icon_land2_directfire = 'land_directfire',
	icon_land2_engineer = 'land_engineer',
	icon_land2_generic = 'land_generic',
	icon_land2_intel = 'land_intel',
	icon_land2_missile = 'land_missile',
	icon_land2_shield = 'land_shield',
	icon_land3_antiair = 'land_antiair',
	icon_land3_artillery = 'land_artillery',
	icon_land3_bomb = 'land_bomb',
	icon_land3_counterintel = 'land_counterintel',
	icon_land3_directfire = 'land_directfire',
	icon_land3_engineer = 'land_engineer',
	icon_land3_generic = 'land_generic',
	icon_land3_intel = 'land_intel',
	icon_land3_missile = 'land_missile',
	icon_land3_shield = 'land_shield',
	icon_land_antiair = 'land_antiair',
	icon_land_artillery = 'land_artillery',
	icon_land_bomb = 'land_bomb',
	icon_land_counterintel = 'land_counterintel',
	icon_land_directfire = 'land_directfire',
	icon_land_engineer = 'land_engineer',
	icon_land_generic = 'land_generic',
	icon_land_intel = 'land_intel',
	icon_land_missile = 'land_missile',
	icon_land_shield = 'land_shield',
	icon_ship1_air = 'ship_air',
	icon_ship1_antiair = 'ship_antiair',
	icon_ship1_antinavy = 'ship_antinavy',
	icon_ship1_counterintel = 'ship_counterintel',
	icon_ship1_directfire = 'ship_directfire',
	icon_ship1_generic = 'ship_generic',
	icon_ship1_intel = 'ship_intel',
	icon_ship1_missile = 'ship_missile',
	icon_ship1_shield = 'ship_shield',
	icon_ship2_air = 'ship_air',
	icon_ship2_antiair = 'ship_antiair',
	icon_ship2_antinavy = 'ship_antinavy',
	icon_ship2_counterintel = 'ship_counterintel',
	icon_ship2_directfire = 'ship_directfire',
	icon_ship2_generic = 'ship_generic',
	icon_ship2_intel = 'ship_intel',
	icon_ship2_missile = 'ship_missile',
	icon_ship2_shield = 'ship_shield',
	icon_ship3_air = 'ship_air',
	icon_ship3_antiair = 'ship_antiair',
	icon_ship3_antinavy = 'ship_antinavy',
	icon_ship3_counterintel = 'ship_counterintel',
	icon_ship3_directfire = 'ship_directfire',
	icon_ship3_generic = 'ship_generic',
	icon_ship3_intel = 'ship_intel',
	icon_ship3_missile = 'ship_missile',
	icon_ship3_shield = 'ship_shield',
	icon_ship_air = 'ship_air',
	icon_ship_antiair = 'ship_antiair',
	icon_ship_antinavy = 'ship_antinavy',
	icon_ship_counterintel = 'ship_counterintel',
	icon_ship_directfire = 'ship_directfire',
	icon_ship_generic = 'ship_generic',
	icon_ship_intel = 'ship_intel',
	icon_ship_missile = 'ship_missile',
	icon_ship_shield = 'ship_shield',
	icon_structure1_air = 'structure_air',
	icon_structure1_antiair = 'structure_antiair',
	icon_structure1_antimissile = 'structure_antimissile',
	icon_structure1_antinavy = 'structure_antinavy',
	icon_structure1_artillery = 'structure_artillery',
	icon_structure1_counterintel = 'structure_counterintel',
	icon_structure1_directfire = 'structure_directfire',
	icon_structure1_energy = 'structure_energy',
	icon_structure1_engineer = 'structure_engineer',
	icon_structure1_generic = 'structure_generic',
	icon_structure1_intel = 'structure_intel',
	icon_structure1_land = 'structure_land',
	icon_structure1_mass = 'structure_mass',
	icon_structure1_missile = 'structure_missile',
	icon_structure1_naval = 'structure_naval',
	icon_structure1_shield = 'structure_shield',
	icon_structure1_transport = 'structure_transport',
	icon_structure2_air = 'structure_air',
	icon_structure2_antiair = 'structure_antiair',
	icon_structure2_antimissile = 'structure_antimissile',
	icon_structure2_antinavy = 'structure_antinavy',
	icon_structure2_artillery = 'structure_artillery',
	icon_structure2_counterintel = 'structure_counterintel',
	icon_structure2_directfire = 'structure_directfire',
	icon_structure2_energy = 'structure_energy',
	icon_structure2_engineer = 'structure_engineer',
	icon_structure2_generic = 'structure_generic',
	icon_structure2_intel = 'structure_intel',
	icon_structure2_land = 'structure_land',
	icon_structure2_mass = 'structure_mass',
	icon_structure2_missile = 'structure_missile',
	icon_structure2_naval = 'structure_naval',
	icon_structure2_shield = 'structure_shield',
	icon_structure2_transport = 'structure_transport',
	icon_structure3_air = 'structure_air',
	icon_structure3_antiair = 'structure_antiair',
	icon_structure3_antimissile = 'structure_antimissile',
	icon_structure3_antinavy = 'structure_antinavy',
	icon_structure3_artillery = 'structure_artillery',
	icon_structure3_counterintel = 'structure_counterintel',
	icon_structure3_directfire = 'structure_directfire',
	icon_structure3_energy = 'structure_energy',
	icon_structure3_engineer = 'structure_engineer',
	icon_structure3_generic = 'structure_generic',
	icon_structure3_intel = 'structure_intel',
	icon_structure3_land = 'structure_land',
	icon_structure3_mass = 'structure_mass',
	icon_structure3_missile = 'structure_missile',
	icon_structure3_naval = 'structure_naval',
	icon_structure3_shield = 'structure_shield',
	icon_structure3_transport = 'structure_transport',
	icon_structure_air = 'structure_air',
	icon_structure_antiair = 'structure_antiair',
	icon_structure_antimissile = 'structure_antimissile',
	icon_structure_antinavy = 'structure_antinavy',
	icon_structure_artillery = 'structure_artillery',
	icon_structure_counterintel = 'structure_counterintel',
	icon_structure_directfire = 'structure_directfire',
	icon_structure_energy = 'structure_energy',
	icon_structure_engineer = 'structure_engineer',
	icon_structure_generic = 'structure_generic',
	icon_structure_intel = 'structure_intel',
	icon_structure_land = 'structure_land',
	icon_structure_mass = 'structure_mass',
	icon_structure_missile = 'structure_missile',
	icon_structure_naval = 'structure_naval',
	icon_structure_shield = 'structure_shield',
	icon_structure_transport = 'structure_transport',
	icon_structure_wall = 'structure_wall',
	icon_sub1_antinavy = 'sub_antinavy',
	icon_sub1_directfire = 'sub_directfire',
	icon_sub1_generic = 'sub_generic',
	icon_sub1_missile = 'sub_missile',
	icon_sub2_antinavy = 'sub_antinavy',
	icon_sub2_directfire = 'sub_directfire',
	icon_sub2_generic = 'sub_generic',
	icon_sub2_missile = 'sub_missile',
	icon_sub3_antinavy = 'sub_antinavy',
	icon_sub3_directfire = 'sub_directfire',
	icon_sub3_generic = 'sub_generic',
	icon_sub3_missile = 'sub_missile',
	icon_sub_antinavy = 'sub_antinavy',
	icon_sub_directfire = 'sub_directfire',
	icon_sub_generic = 'sub_generic',
	icon_sub_missile = 'sub_missile',

}



aStratIconTranslationFull = {
	
	icon_bomber1_antinavy = '1/bomber_antinavy',
	icon_bomber1_directfire = '1/bomber_directfire',
	icon_bomber1_generic = '1/bomber_generic',
	icon_bomber2_antinavy = '2/bomber_antinavy',
	icon_bomber2_directfire = '2/bomber_directfire',
	icon_bomber2_generic = '2/bomber_generic',
	icon_bomber3_antinavy = '3/bomber_antinavy',
	icon_bomber3_directfire = '3/bomber_directfire',
	icon_bomber3_generic = '3/bomber_generic',
	icon_bomber_antinavy = 'bomber_antinavy',
	icon_bomber_directfire = 'bomber_directfire',
	icon_bomber_generic = 'bomber_generic',
	icon_bot1_directfire = '1/bot_directfire',
	icon_bot1_generic = '1/bot_generic',
	icon_bot1_intel = '1/bot_intel',
	icon_bot2_directfire = '2/bot_directfire',
	icon_bot2_generic = '2/bot_generic',
	icon_bot2_intel = '2/bot_intel',
	icon_bot3_directfire = '3/bot_directfire',
	icon_bot3_generic = '3/bot_generic',
	icon_bot3_intel = '3/bot_intel',
	icon_bot_directfire = 'bot_directfire',
	icon_bot_generic = 'bot_generic',
	icon_bot_intel = 'bot_intel',
	icon_commander_generic = 'commander_generic',
	icon_experimental_generic = 'experimental_generic',
	icon_factory1_air = '1/factory_air',
	icon_factory1_generic = '1/factory_generic',
	icon_factory1_land = '1/factory_land',
	icon_factory1_naval = '1/factory_naval',
	icon_factory2_air = '2/factory_air',
	icon_factory2_generic = '2/factory_generic',
	icon_factory2_land = '2/factory_land',
	icon_factory2_naval = '2/factory_naval',
	icon_factory3_air = '3/factory_air',
	icon_factory3_generic = '3/factory_generic',
	icon_factory3_land = '3/factory_land',
	icon_factory3_naval = '3/factory_naval',
	icon_factory_air = 'factory_air',
	icon_factory_generic = 'factory_generic',
	icon_factory_land = 'factory_land',
	icon_factory_naval = 'factory_naval',
	icon_fighter1_antiair = '1/fighter_antiair',
	icon_fighter1_directfire = '1/fighter_directfire',
	icon_fighter1_generic = '1/fighter_generic',
	icon_fighter1_intel = '1/fighter_intel',
	icon_fighter2_antiair = '2/fighter_antiair',
	icon_fighter2_bomb = '2/fighter_bomber',
	icon_fighter2_directfire = '2/fighter_directfire',
	icon_fighter2_generic = '2/fighter_generic',
	icon_fighter2_intel = '2/fighter_intel',
	icon_fighter3_antiair = '3/fighter_antiair',
	icon_fighter3_directfire = '3/fighter_directfire',
	icon_fighter3_generic = '3/fighter_generic',
	icon_fighter3_intel = '3/fighter_intel',
	icon_fighter_antiair = 'fighter_antiair',
	icon_fighter_directfire = 'fighter_directfire',
	icon_fighter_generic = 'fighter_generic',
	icon_fighter_intel = 'fighter_intel',
	icon_gunship1_antiair = '1/gunship_antiair',
	icon_gunship1_directfire = '1/gunship_directfire',
	icon_gunship1_generic = '1/gunship_generic',
	icon_gunship1_transport = '1/gunship_transport',
	icon_gunship2_antiair = '2/gunship_antiair',
	icon_gunship2_directfire = '2/gunship_directfire',
	icon_gunship2_generic = '2/gunship_generic',
	icon_gunship2_transport = '2/gunship_transport',
	icon_gunship3_antiair = '3/gunship_antiair',
	icon_gunship3_directfire = '3/gunship_directfire',
	icon_gunship3_generic = '3/gunship_generic',
	icon_gunship3_transport = '3/gunship_transport',
	icon_gunship_antiair = 'gunship_antiair',
	icon_gunship_directfire = 'gunship_directfire',
	icon_gunship_generic = 'gunship_generic',
	icon_gunship_transport = 'gunship_transport',
	icon_land1_antiair = '1/land_antiair',
	icon_land1_artillery = '1/land_artillery',
	icon_land1_bomb = '1/land_bomb',
	icon_land1_counterintel = '1/land_counterintel',
	icon_land1_directfire = '1/land_directfire',
	icon_land1_engineer = '1/land_engineer',
	icon_land1_generic = '1/land_generic',
	icon_land1_intel = '1/land_intel',
	icon_land1_missile = '1/land_missile',
	icon_land1_shield = '1/land_shield',
	icon_land2_antiair = '2/land_antiair',
	icon_land2_artillery = '2/land_artillery',
	icon_land2_bomb = '2/land_bomb',
	icon_land2_counterintel = '2/land_counterintel',
	icon_land2_directfire = '2/land_directfire',
	icon_land2_engineer = '2/land_engineer',
	icon_land2_generic = '2/land_generic',
	icon_land2_intel = '2/land_intel',
	icon_land2_missile = '2/land_missile',
	icon_land2_shield = '2/land_shield',
	icon_land3_antiair = '3/land_antiair',
	icon_land3_artillery = '3/land_artillery',
	icon_land3_bomb = '3/land_bomb',
	icon_land3_counterintel = '3/land_counterintel',
	icon_land3_directfire = '3/land_directfire',
	icon_land3_engineer = '3/land_engineer',
	icon_land3_generic = '3/land_generic',
	icon_land3_intel = '3/land_intel',
	icon_land3_missile = '3/land_missile',
	icon_land3_shield = '3/land_shield',
	icon_land_antiair = 'land_antiair',
	icon_land_artillery = 'land_artillery',
	icon_land_bomb = 'land_bomb',
	icon_land_counterintel = 'land_counterintel',
	icon_land_directfire = 'land_directfire',
	icon_land_engineer = 'land_engineer',
	icon_land_generic = 'land_generic',
	icon_land_intel = 'land_intel',
	icon_land_missile = 'land_missile',
	icon_land_shield = 'land_shield',
	icon_ship1_air = '1/ship_air',
	icon_ship1_antiair = '1/ship_antiair',
	icon_ship1_antinavy = '1/ship_antinavy',
	icon_ship1_counterintel = '1/ship_counterintel',
	icon_ship1_directfire = '1/ship_directfire',
	icon_ship1_generic = '1/ship_generic',
	icon_ship1_intel = '1/ship_intel',
	icon_ship1_missile = '1/ship_missile',
	icon_ship1_shield = '1/ship_shield',
	icon_ship2_air = '2/ship_air',
	icon_ship2_antiair = '2/ship_antiair',
	icon_ship2_antinavy = '2/ship_antinavy',
	icon_ship2_counterintel = '2/ship_counterintel',
	icon_ship2_directfire = '2/ship_directfire',
	icon_ship2_generic = '2/ship_generic',
	icon_ship2_intel = '2/ship_intel',
	icon_ship2_missile = '2/ship_missile',
	icon_ship2_shield = '2/ship_shield',
	icon_ship3_air = '3/ship_air',
	icon_ship3_antiair = '3/ship_antiair',
	icon_ship3_antinavy = '3/ship_antinavy',
	icon_ship3_counterintel = '3/ship_counterintel',
	icon_ship3_directfire = '3/ship_directfire',
	icon_ship3_generic = '3/ship_generic',
	icon_ship3_intel = '3/ship_intel',
	icon_ship3_missile = '3/ship_missile',
	icon_ship3_shield = '3/ship_shield',
	icon_ship_air = 'ship_air',
	icon_ship_antiair = 'ship_antiair',
	icon_ship_antinavy = 'ship_antinavy',
	icon_ship_counterintel = 'ship_counterintel',
	icon_ship_directfire = 'ship_directfire',
	icon_ship_generic = 'ship_generic',
	icon_ship_intel = 'ship_intel',
	icon_ship_missile = 'ship_missile',
	icon_ship_shield = 'ship_shield',
	icon_structure1_air = '1/structure_air',
	icon_structure1_antiair = '1/structure_antiair',
	icon_structure1_antimissile = '1/structure_antimissile',
	icon_structure1_antinavy = '1/structure_antinavy',
	icon_structure1_artillery = '1/structure_artillery',
	icon_structure1_counterintel = '1/structure_counterintel',
	icon_structure1_directfire = '1/structure_directfire',
	icon_structure1_energy = '1/structure_energy',
	icon_structure1_engineer = '1/structure_engineer',
	icon_structure1_generic = '1/structure_generic',
	icon_structure1_intel = '1/structure_intel',
	icon_structure1_land = '1/structure_land',
	icon_structure1_mass = '1/structure_mass',
	icon_structure1_missile = '1/structure_missile',
	icon_structure1_naval = '1/structure_naval',
	icon_structure1_shield = '1/structure_shield',
	icon_structure1_transport = '1/structure_transport',
	icon_structure2_air = '2/structure_air',
	icon_structure2_antiair = '2/structure_antiair',
	icon_structure2_antimissile = '2/structure_antimissile',
	icon_structure2_antinavy = '2/structure_antinavy',
	icon_structure2_artillery = '2/structure_artillery',
	icon_structure2_counterintel = '2/structure_counterintel',
	icon_structure2_directfire = '2/structure_directfire',
	icon_structure2_energy = '2/structure_energy',
	icon_structure2_engineer = '2/structure_engineer',
	icon_structure2_generic = '2/structure_generic',
	icon_structure2_intel = '2/structure_intel',
	icon_structure2_land = '2/structure_land',
	icon_structure2_mass = '2/structure_mass',
	icon_structure2_missile = '2/structure_missile',
	icon_structure2_naval = '2/structure_naval',
	icon_structure2_shield = '2/structure_shield',
	icon_structure2_transport = '2/structure_transport',
	icon_structure3_air = '3/structure_air',
	icon_structure3_antiair = '3/structure_antiair',
	icon_structure3_antimissile = '3/structure_antimissile',
	icon_structure3_antinavy = '3/structure_antinavy',
	icon_structure3_artillery = '3/structure_artillery',
	icon_structure3_counterintel = '3/structure_counterintel',
	icon_structure3_directfire = '3/structure_directfire',
	icon_structure3_energy = '3/structure_energy',
	icon_structure3_engineer = '3/structure_engineer',
	icon_structure3_generic = '3/structure_generic',
	icon_structure3_intel = '3/structure_intel',
	icon_structure3_land = '3/structure_land',
	icon_structure3_mass = '3/structure_mass',
	icon_structure3_missile = '3/structure_missile',
	icon_structure3_naval = '3/structure_naval',
	icon_structure3_shield = '3/structure_shield',
	icon_structure3_transport = '3/structure_transport',
	icon_structure_air = 'structure_air',
	icon_structure_antiair = 'structure_antiair',
	icon_structure_antimissile = 'structure_antimissile',
	icon_structure_antinavy = 'structure_antinavy',
	icon_structure_artillery = 'structure_artillery',
	icon_structure_counterintel = 'structure_counterintel',
	icon_structure_directfire = 'structure_directfire',
	icon_structure_energy = 'structure_energy',
	icon_structure_engineer = 'structure_engineer',
	icon_structure_generic = 'structure_generic',
	icon_structure_intel = 'structure_intel',
	icon_structure_land = 'structure_land',
	icon_structure_mass = 'structure_mass',
	icon_structure_missile = 'structure_missile',
	icon_structure_naval = 'structure_naval',
	icon_structure_shield = 'structure_shield',
	icon_structure_transport = 'structure_transport',
	icon_structure_wall = 'structure_wall',
	icon_sub1_antinavy = '1/sub_antinavy',
	icon_sub1_directfire = '1/sub_directfire',
	icon_sub1_generic = '1/sub_generic',
	icon_sub1_missile = '1/sub_missile',
	icon_sub2_antinavy = '2/sub_antinavy',
	icon_sub2_directfire = '2/sub_directfire',
	icon_sub2_generic = '2/sub_generic',
	icon_sub2_missile = '2/sub_missile',
	icon_sub3_antinavy = '3/sub_antinavy',
	icon_sub3_directfire = '3/sub_directfire',
	icon_sub3_generic = '3/sub_generic',
	icon_sub3_missile = '3/sub_missile',
	icon_sub_antinavy = 'sub_antinavy',
	icon_sub_directfire = 'sub_directfire',
	icon_sub_generic = 'sub_generic',
	icon_sub_missile = 'sub_missile',

}


aSpecificStratIcons = {

	uab1105 = 'structure_energystorage',
	uab1106 = 'structure_massstorage',
	uab1104 = 'structure_massfab',
	uab1303 = 'structure_massfab',
	
	urb1105 = 'structure_energystorage',
	urb1106 = 'structure_massstorage',
	urb1104 = 'structure_massfab',
	urb1303 = 'structure_massfab',
	
	ueb1105 = 'structure_energystorage',
	ueb1106 = 'structure_massstorage',
	ueb1104 = 'structure_massfab',
	ueb1303 = 'structure_massfab',

}













