do 

# Brute51: Fixed unit restrictions here

restrictedUnits['GAMEENDERS'] = {
    # added by brute51 - completed categories list, added T4 artillery and SMD [119]
    categories = {"uab2305", "ueb2305", "urb2305", "xsb2305", "xab2307", "ueb2302", "uab2302", "urb2302", "xsb2302", "ueb2401", "url0401", "xsb2401", "uab4302", "urb4302", "ueb4302", "xsb4302", "xab1401"},
    specialweapons = {"StrategicMissile"},
    name = "<LOC restricted_units_data_0012>No Game Enders",
    tooltip = "restricted_uints_gameenders",
}

restrictedUnits['NUKE'] = {
    # added by brute51 - added SMD and Seraphim T4 SML [119]
    categories = {"uab2305", "ueb2305", "urb2305", "xsb2305", "uab4302", "ueb4302", "urb4302", "xsb4302", "xsb2401"},
    specialweapons = {"StrategicMissile"},
    name = "<LOC restricted_units_data_0011>No Nukes",
    tooltip = "restricted_uints_nukes",
}

restrictedUnits['BUBBLES'] = {
    # removed deb4304 from the list, that unit doesn't exist [153]
    categories = {"uel0307", "ual0307", "xsl0307", "xes0205", "ueb4202", "urb4202", "uab4202", "xsb4202", "ueb4301", "uab4301", "xsb4301", },
    name = "<LOC restricted_units_data_0013>No Bubbles",
    tooltip = "restricted_uints_bubbles",
}

end